Liam Middlebrook - Game Developer

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HFOSS Final Project Team Proposal

16 Apr 2014

HFOSS Final Project Team Proposal

List your other team members below

Name

Email

Liam Middlebrook

ljm2906@rit.edu

Matt Soucy

mas5997@rit.edu

Derek Gonyeo

dwg7868@rit.edu

Dylan Ayrey

dxa4481@rit.edu

 

Which project did your team choose?

Math Island

2-liner description of the project?

My team chose to start a project called Math Island, which is a fraction based puzzle game.
Students can xplore mazes and combine fractions to help Karel the robot escape the dreaded Math Island!

What will each team member's role be?

Level Design: Matt Soucy
Engine Developer: Derek Gonyeo
Gameplay Programmer: Liam Middlebrook
Art and Assets: Dylan Ayrey

Source Code Repository URL?

https://github.com/liam-middlebrook/math-island

 

What are the easy parts?

What are the hard parts?

How will you overcome both?

Week

Goal

11 (4/14 to 4/18)

Complete Design Proposal for Game

12 (4/21 to 4/25)

Level:

Get Level data format working

Engine:

Get Tilemap drawing to screen

Gameplay:

Get player moving on screen

Art:

Get an idea of what art should be

13 (4/28 to 5/2)

Level:

Level validation?

Level Editor? (If level format is inconvenient for a text editor)

Engine:

Switching between levels (Basic menu system)

Gameplay:

Player interacting with level

Art:

Start arting

14 (5/5 to 5/9)

Level:

Possible dynamic elements in level

Engine:

Finish menu system for game

Gameplay:

Implement puzzle elements (lock and key to access a door?)

Art:

Art some more, maybe audio

15 (5/12 to 5/16)

Level:

Integration Management

Testing

Engine:

Polish menu system, make it look nice

Gameplay:

Implement Badges/Sash for achievements?

Art:

Integrate all art and audio